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COVER STORY ONLINE
WINDOWS Magazine, May 1997
Read the Story | Editor Mike Elgan on 3D | Discuss 3D | Related Links |
May Issue | Go to Cover Story Online Front Page

INSIDE ...

Introduction
Glossary Of 3-D Terms
Stop Playing Games and Get Down to Business
Have More Fun with Graphics
When Only 'Too Fast' Is Fast Enough
I Want My Web 3-D
Port in the 3-D Storm
3D on NT
The Shape of 3-D to Come
3-D Picture Is Clear for Blur
Ex-Toaster App Cooks for Game Maker
Architect Puts Clients Into Plans

WINDOWS Magazine
May 1997, Cover Story


May 1997 Table of Contents

3D!
Ex-Toaster App Cooks for Game Maker

-- by Lynn Ginsburg

Eric Gooch, senior animator at game developer Westwood Studios, started with LightWave when it was still part of the Amiga's Video Toaster system. Westwood produces such successful titles as Red Alert, Command and Conquer, and Lands of Lore. LightWave was the first 3-D animation program that Gooch used. "I found LightWave very easy to pick up, even with my noncomputing background," he says. "When you're new to 3-D animation, any 3-D program is pretty intimidating at first. But I really started getting the hang of LightWave quickly."

When LightWave came out with its first Windows version, Gooch persuaded his boss to buy a PC running the program. "I liked the look of the new LightWave for Windows so much I made a deal with my boss that I'd buy the machine from the company if it didn't work out," Gooch remembers. "He went for that and we never looked back."

Architect Puts Clients Into Plans


Windows Magazine, May 1997, page 208.

[ Go to Cover Story Online Front Page ]

[ Go to May 1997 Table of Contents ]