-
!d
!s
!sd
!w
#
$
%
()
*
*customsel
*define
*start
/
:
;
;$
?
@
[]
\
^
_
`
{}
~
+
<>
0x
abssetcursor
add
addkinsoku
addnsadir
allsp2hide
allsp2resume
allsphide
allspresume
amsp
amsp2
arc
atoi
autoclick
automode
automode_time
autosaveoff
avi
bar
barclear
bclear
bcursor
bdef
bdown
bexec
bg
bgalia
bgcopy
bgm
bgmdownmode
bgmfadein
bgmfadeout
bgmonce
bgmstop
bgmvol
blt
bmpcut
br
break
bsp
btime
btn
btnarea
btndef
btndown
btnnowindowerase
btntime
btntime2
btnwait
btnwait2
btrans
bw2a
bw2a3
caption
cdfadeout
cell
cellcheckexbtn
cellcheckspbtn
chainbmp
checkkey
checkpage
chkcdfile
chkcdfile_ex
chvol
cl
click
clickpos
clickskippage
clickstr
clickvoice
cmp
cos
createdummy
csel
cselbtn
cselgoto
csp
csp2
csvclose
csveof
csvopen
csvread
csvwrite
date
debuglog
dec
defaultfont
defaultspeed
defbgmvol
definereset
defmp3vol
defsevol
defsub
defvoicevol
delay
deletemenu
deletescreenshot
dim
div
draw
drawbg
drawbg2
drawclear
drawfill
drawsp
drawsp2
drawsp3
drawtext
dsound
dv
dwave
dwaveload
dwaveloop
dwaveplay
dwaveplayloop
dwavestop
effect
effectblank
effectcut
effectskip
end
enginereset
english
erasetextbtn
erasetextwindow
errorsave
exbtn
exbtn_d
exec_dll
fchk
fileexist
filelog
fileremove
flushout
font
for
game
gameid
getbtntimer
getbgmvol
getcselnum
getcselstr
getcursor
getcursorpos
getcursorpos2
getenter
getfunction
getini
getinsert
getlog
getlogtext
getmclick
getmouseover
getmousepos
getmp3vol
getnextline
getpage
getparam
getreg
getres
getret
getsavestr
getscreenshot
getsevol
getskipoff
getspmode
getspsize
gettab
gettag
gettaglog
gettext
gettextbtnstr
gettimer
getversion
getvoicevol
getwindowsize
getzxc
globalon
gosub
goto
h_breakstr
h_fontstyle
h_indentstr
h_ligate
h_mapfont
h_rendering
humanorder
humanpos
humanz
if
inc
indent
input
inputnum
inputstr
insertmenu
intlimit
isdown
isfull
ispage
isskip
itoa
itoa2
jumpb
jumpf
kidokumode
kidokuskip
killmenu
kinsoku
labelexist
labellog
language
layermessage
lchk
ld
len
linepage
linkcolor
loadgame
loadgosub
localestring
locate
logsp
logsp2
lookbackbutton
lookbackcolor
lookbackflush
lookbackoff
lookbackon
lookbacksp
lookbackvoice
loopbgm
loopbgmstop
lr_trap
lr_trap2
lrclick
lsp
lsp2
lsp2add
lsp2sub
lsph
lsph2
lsph2add
lsph2sub
luacall
luasub
maxkaisoupage
menu_click_def
menu_click_page
menu_dwavvol
menu_full
menu_waveoff
menu_waveon
menu_window
menuselectcolor
menuselectvoice
menusetwindow
mesbox
mid
minimizewindow
mod
mode_ext
mode_saya
mode_wave_demo
mode320
mode400
mode800
monocro
mosaicin
mosaicout
mousecursor
mousemode
mov
mov10
mov3
mov4
mov5
mov6
mov7
mov8
mov9
movemousecursor
movie
movl
mp3
mp3fadein
mp3fadeout
mp3loop
mp3save
mp3stop
mp3vol
mpegplay
msp
msp2
mul
mv
nega
next
nextcsel
noloaderror
noteraseman
notif
nsa
nsadir
numalias
ofscpy
okcancelbox
pagetag
pbreakstr
pfontstyle
pindentstr
play
playonce
playstop
pligate
pmapfont
prendering
pretextgosub
print
prnum
prnumclear
puttext
quake
quakex
quakey
r_trap
readfile
repaint
reset
resetmenu
resettimer
return
rgosub
rlookback
rmenu
rmode
rnd
rnd2
roff
rubyoff
rubyon
rubyon2
savedir
savefileexist
savegame
savegame2
savename
savenumber
saveoff
saveon
savepoint
savescreenshot
savescreenshot2
savetime
select
selectbtnwait
selectcolor
selectvoice
selgosub
selnum
setcursor
seteffectspeed
setkinsoku
setlayer
setres
setwindow
setwindow2
setwindow3
setwindow4
sevol
shadedistance
shell
sin
skip
skipoff
soundpressplgin
spbtn
spclclk
spfont
spi
split
spstr
spwait
stop
stralias
strsp
strsph
sub
systemcall
tablegoto
tal
tan
tateyoko
texec
texec2
textbtnoff
textbtnstart
textbtnwait
textclear
textcolor
textexbtn
textfield
textgosub
texthide
textoff
texton
textshow
textspeed
textspeeddefault
time
transbtn
transmode
trap
trap2
underline
useescspc
usewheel
v
value
versionstr
voicevol
vsp
vsp2
wait
waittimer
wave
waveloop
wavestop
windowback
windowchip
windoweffect
winexec
yesnobox
zenkakko